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		<title>Uploads from Lucia Cyr, tagged secondlife</title>
		<link>http://www.flickr.com/photos/26199494@N03/tags/secondlife/</link>
 		<description></description>
		<pubDate>Fri, 07 Jan 2011 01:55:37 -0800</pubDate>
		<lastBuildDate>Fri, 07 Jan 2011 01:55:37 -0800</lastBuildDate>
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			<title>Uploads from Lucia Cyr, tagged secondlife</title>
			<link>http://www.flickr.com/photos/26199494@N03/tags/secondlife/</link>
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		<item>
			<title>Sorceress Workflow: Note</title>
			<link>http://www.flickr.com/photos/26199494@N03/5332210605/</link>
			<description>			&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/people/26199494@N03/&quot;&gt;Lucia Cyr&lt;/a&gt; posted a photo:&lt;/p&gt;
	
&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/photos/26199494@N03/5332210605/&quot; title=&quot;Sorceress Workflow: Note&quot;&gt;&lt;img src=&quot;http://farm6.staticflickr.com/5286/5332210605_bf0a6d9fbe_m.jpg&quot; width=&quot;240&quot; height=&quot;99&quot; alt=&quot;Sorceress Workflow: Note&quot; /&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&amp;quot;It is said that the sorceress of the Dusk Order can be found in every major kingdom known to man, where they bide their time pursuing their myriad agendas.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Work in Progress Notation: One of the most frustrating things, if unavoidable, is detail degradation. It can be very disheartening to spend a lot of time working on small details that dissolve when transferred to SL.&lt;br /&gt;
&lt;br /&gt;
The images on the left are the base texture renders in Zbrush (Which means that it is just the texture in fullbright, no actual light or shadow rendering.) Even here, a lot of detail is lost from the original. The image on the right is in Second Life, where another chunk of details have been smoothed away and lost. &lt;br /&gt;
&lt;br /&gt;
Comes with the territory, but it can be frustrating sometimes! If something important is lost however, that is a very good time to open the texture back up in photoshop for some detailing to bring out those important details.&lt;/p&gt;</description>
			<pubDate>Fri, 07 Jan 2011 01:55:37 -0800</pubDate>
			                        <dc:date.Taken>2011-01-07T01:55:37-08:00</dc:date.Taken>
            			<author flickr:profile="http://www.flickr.com/people/26199494@N03/">nobody@flickr.com (Lucia Cyr)</author>
			<guid isPermaLink="false">tag:flickr.com,2004:/photo/5332210605</guid>
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                   type="image/jpeg"
                   height="422"
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    <media:title>Sorceress Workflow: Note</media:title>
    <media:description type="html">&lt;p&gt;&amp;quot;It is said that the sorceress of the Dusk Order can be found in every major kingdom known to man, where they bide their time pursuing their myriad agendas.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Work in Progress Notation: One of the most frustrating things, if unavoidable, is detail degradation. It can be very disheartening to spend a lot of time working on small details that dissolve when transferred to SL.&lt;br /&gt;
&lt;br /&gt;
The images on the left are the base texture renders in Zbrush (Which means that it is just the texture in fullbright, no actual light or shadow rendering.) Even here, a lot of detail is lost from the original. The image on the right is in Second Life, where another chunk of details have been smoothed away and lost. &lt;br /&gt;
&lt;br /&gt;
Comes with the territory, but it can be frustrating sometimes! If something important is lost however, that is a very good time to open the texture back up in photoshop for some detailing to bring out those important details.&lt;/p&gt;</media:description>
    <media:thumbnail url="http://farm6.staticflickr.com/5286/5332210605_bf0a6d9fbe_s.jpg" height="75" width="75" />
    <media:credit role="photographer">Lucia Cyr</media:credit>
    <media:category scheme="urn:flickr:tags">texture render secondlife armor sorceress zbrush luciacyr losthaven</media:category>
		</item>
		<item>
			<title>Blood Sorceress1c</title>
			<link>http://www.flickr.com/photos/26199494@N03/6974268624/</link>
			<description>			&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/people/26199494@N03/&quot;&gt;Lucia Cyr&lt;/a&gt; posted a photo:&lt;/p&gt;
	
&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/photos/26199494@N03/6974268624/&quot; title=&quot;Blood Sorceress1c&quot;&gt;&lt;img src=&quot;http://farm8.staticflickr.com/7056/6974268624_a34b257395_m.jpg&quot; width=&quot;236&quot; height=&quot;240&quot; alt=&quot;Blood Sorceress1c&quot; /&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&amp;quot;The worst thing about them... as if they were not bad enough as is? They spread. Not content to just murder in their mad capers across our nation, the monsters leave clusters of their progeny in their wake like festering boils... ensuring that their passing is not soon forgotten.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Set is done! Now to get it into SL. Please ignore the over sized chest, it is easier to scale up than down, so I made it larger than necessary to accommodate for this.&lt;/p&gt;</description>
			<pubDate>Fri, 27 Apr 2012 21:07:29 -0700</pubDate>
			                        <dc:date.Taken>2012-04-27T23:01:17-08:00</dc:date.Taken>
            			<author flickr:profile="http://www.flickr.com/people/26199494@N03/">nobody@flickr.com (Lucia Cyr)</author>
			<guid isPermaLink="false">tag:flickr.com,2004:/photo/6974268624</guid>
                            <media:content url="http://farm8.staticflickr.com/7056/6974268624_a34b257395_b.jpg" 
                   type="image/jpeg"
                   height="810"
                   width="798"/>
    <media:title>Blood Sorceress1c</media:title>
    <media:description type="html">&lt;p&gt;&amp;quot;The worst thing about them... as if they were not bad enough as is? They spread. Not content to just murder in their mad capers across our nation, the monsters leave clusters of their progeny in their wake like festering boils... ensuring that their passing is not soon forgotten.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Set is done! Now to get it into SL. Please ignore the over sized chest, it is easier to scale up than down, so I made it larger than necessary to accommodate for this.&lt;/p&gt;</media:description>
    <media:thumbnail url="http://farm8.staticflickr.com/7056/6974268624_a34b257395_s.jpg" height="75" width="75" />
    <media:credit role="photographer">Lucia Cyr</media:credit>
    <media:category scheme="urn:flickr:tags">red black secondlife armor lucia cyr losthaven</media:category>
		</item>
		<item>
			<title>Scale Surcoats</title>
			<link>http://www.flickr.com/photos/26199494@N03/7010742261/</link>
			<description>			&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/people/26199494@N03/&quot;&gt;Lucia Cyr&lt;/a&gt; posted a photo:&lt;/p&gt;
	
&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/photos/26199494@N03/7010742261/&quot; title=&quot;Scale Surcoats&quot;&gt;&lt;img src=&quot;http://farm8.staticflickr.com/7264/7010742261_6a2d1c7659_m.jpg&quot; width=&quot;240&quot; height=&quot;126&quot; alt=&quot;Scale Surcoats&quot; /&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&amp;quot;Lauded for their versatility and the speed with which they can be put on, scale surcoats are a common sight on the field. Durable, but still highly flexible, they are popular amongst cavalry and footmen alike.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Having way too much fun with these. I've wanted to make them for /years/... but SL was never really capable of pulling them off like I wanted. Even with sculpts. Now? Can't wait.&lt;br /&gt;
&lt;br /&gt;
This is a work in progress series of shots that I thought some of you might find interesting.&lt;br /&gt;
&lt;br /&gt;
 The far right is the base model before coloring, the results of said coloring being the one to it's left. That copy is rendered with lights, shine, shadow, etc. All the wonderful things that will never show up in SL!&lt;br /&gt;
&lt;br /&gt;
Fortunately, I am able to bake a lot of those details into a solid texture, which is the &amp;quot;Texture only, no rendering&amp;quot; piece. &lt;br /&gt;
&lt;br /&gt;
Finally, the last one, (far left) is the result of cleaning up the texture in photoshop and adding some of the modular elements made for the other surcoats. The result is one configuration of a hundred thousand or so possibilities. &lt;br /&gt;
&lt;br /&gt;
As I will never in a million years make nor want to make a hundred thousand textures, even if I could afford it- the final set will be much more simple by necessity. However, I am going to experiment with commisions with this piece. So if you want one with Pink scales, a white belt, cloth instead of chainmail, no armor plates, with blue cloth that has gold trim.... with heraldry of your choice on the chest?&lt;br /&gt;
&lt;br /&gt;
Can be done. I've made the entire piece to be modular from the ground up. It will however come with a cost that reflects the time and work it takes to make a custom variant. &lt;br /&gt;
&lt;br /&gt;
So, we'll see!&lt;/p&gt;</description>
			<pubDate>Sat, 24 Mar 2012 04:59:54 -0700</pubDate>
			                        <dc:date.Taken>2012-03-24T04:59:54-08:00</dc:date.Taken>
            			<author flickr:profile="http://www.flickr.com/people/26199494@N03/">nobody@flickr.com (Lucia Cyr)</author>
			<guid isPermaLink="false">tag:flickr.com,2004:/photo/7010742261</guid>
                            <media:content url="http://farm8.staticflickr.com/7264/7010742261_6a2d1c7659_b.jpg" 
                   type="image/jpeg"
                   height="538"
                   width="1024"/>
    <media:title>Scale Surcoats</media:title>
    <media:description type="html">&lt;p&gt;&amp;quot;Lauded for their versatility and the speed with which they can be put on, scale surcoats are a common sight on the field. Durable, but still highly flexible, they are popular amongst cavalry and footmen alike.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Having way too much fun with these. I've wanted to make them for /years/... but SL was never really capable of pulling them off like I wanted. Even with sculpts. Now? Can't wait.&lt;br /&gt;
&lt;br /&gt;
This is a work in progress series of shots that I thought some of you might find interesting.&lt;br /&gt;
&lt;br /&gt;
 The far right is the base model before coloring, the results of said coloring being the one to it's left. That copy is rendered with lights, shine, shadow, etc. All the wonderful things that will never show up in SL!&lt;br /&gt;
&lt;br /&gt;
Fortunately, I am able to bake a lot of those details into a solid texture, which is the &amp;quot;Texture only, no rendering&amp;quot; piece. &lt;br /&gt;
&lt;br /&gt;
Finally, the last one, (far left) is the result of cleaning up the texture in photoshop and adding some of the modular elements made for the other surcoats. The result is one configuration of a hundred thousand or so possibilities. &lt;br /&gt;
&lt;br /&gt;
As I will never in a million years make nor want to make a hundred thousand textures, even if I could afford it- the final set will be much more simple by necessity. However, I am going to experiment with commisions with this piece. So if you want one with Pink scales, a white belt, cloth instead of chainmail, no armor plates, with blue cloth that has gold trim.... with heraldry of your choice on the chest?&lt;br /&gt;
&lt;br /&gt;
Can be done. I've made the entire piece to be modular from the ground up. It will however come with a cost that reflects the time and work it takes to make a custom variant. &lt;br /&gt;
&lt;br /&gt;
So, we'll see!&lt;/p&gt;</media:description>
    <media:thumbnail url="http://farm8.staticflickr.com/7264/7010742261_6a2d1c7659_s.jpg" height="75" width="75" />
    <media:credit role="photographer">Lucia Cyr</media:credit>
    <media:category scheme="urn:flickr:tags">red black model fantasy secondlife armor lucia chainmail roleplay zbrush cyr mideval surcoat losthaven</media:category>
		</item>
		<item>
			<title>Powered</title>
			<link>http://www.flickr.com/photos/26199494@N03/6992233953/</link>
			<description>			&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/people/26199494@N03/&quot;&gt;Lucia Cyr&lt;/a&gt; posted a photo:&lt;/p&gt;
	
&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/photos/26199494@N03/6992233953/&quot; title=&quot;Powered&quot;&gt;&lt;img src=&quot;http://farm8.staticflickr.com/7206/6992233953_4b339e19f8_m.jpg&quot; width=&quot;240&quot; height=&quot;141&quot; alt=&quot;Powered&quot; /&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&amp;quot;Friends; they had been once. How distant that seemed now. As reality itself wavered uncertain around them, the two stared evenly at one another. Fate. Causality. Had these things really forced this hand? Or did the nagging idea of the prophecy fulfill itself in the end simply by being known?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Done and done! Important lesson learned. Calm. Down. On. Color. Variants!&lt;br /&gt;
250 unique textures. What a pain! But I like how they came out.&lt;/p&gt;</description>
			<pubDate>Sun, 18 Mar 2012 01:32:43 -0700</pubDate>
			                        <dc:date.Taken>2012-03-18T01:32:43-08:00</dc:date.Taken>
            			<author flickr:profile="http://www.flickr.com/people/26199494@N03/">nobody@flickr.com (Lucia Cyr)</author>
			<guid isPermaLink="false">tag:flickr.com,2004:/photo/6992233953</guid>
                            <media:content url="http://farm8.staticflickr.com/7206/6992233953_4b339e19f8_b.jpg" 
                   type="image/jpeg"
                   height="602"
                   width="1024"/>
    <media:title>Powered</media:title>
    <media:description type="html">&lt;p&gt;&amp;quot;Friends; they had been once. How distant that seemed now. As reality itself wavered uncertain around them, the two stared evenly at one another. Fate. Causality. Had these things really forced this hand? Or did the nagging idea of the prophecy fulfill itself in the end simply by being known?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Done and done! Important lesson learned. Calm. Down. On. Color. Variants!&lt;br /&gt;
250 unique textures. What a pain! But I like how they came out.&lt;/p&gt;</media:description>
    <media:thumbnail url="http://farm8.staticflickr.com/7206/6992233953_4b339e19f8_s.jpg" height="75" width="75" />
    <media:credit role="photographer">Lucia Cyr</media:credit>
    <media:category scheme="urn:flickr:tags">vortex metal power arm magic secondlife fate armor physics reality duel luciacyr losthaven</media:category>
		</item>
		<item>
			<title>Arm variants</title>
			<link>http://www.flickr.com/photos/26199494@N03/6967888245/</link>
			<description>			&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/people/26199494@N03/&quot;&gt;Lucia Cyr&lt;/a&gt; posted a photo:&lt;/p&gt;
	
&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/photos/26199494@N03/6967888245/&quot; title=&quot;Arm variants&quot;&gt;&lt;img src=&quot;http://farm8.staticflickr.com/7053/6967888245_d2eddc710b_m.jpg&quot; width=&quot;240&quot; height=&quot;165&quot; alt=&quot;Arm variants&quot; /&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&amp;quot;Outfitted for use all over known space, the materials and patterns of this set are highly customizable.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Still playing with different designs and styles. (Note: The white one's texture is untouched and contains flaws. This has been corrected in the final version.)&lt;br /&gt;
&lt;br /&gt;
Having fun with them so far!&lt;/p&gt;</description>
			<pubDate>Fri, 09 Mar 2012 14:14:57 -0800</pubDate>
			                        <dc:date.Taken>2012-03-09T14:14:57-08:00</dc:date.Taken>
            			<author flickr:profile="http://www.flickr.com/people/26199494@N03/">nobody@flickr.com (Lucia Cyr)</author>
			<guid isPermaLink="false">tag:flickr.com,2004:/photo/6967888245</guid>
                            <media:content url="http://farm8.staticflickr.com/7053/6967888245_d2eddc710b_b.jpg" 
                   type="image/jpeg"
                   height="703"
                   width="1024"/>
    <media:title>Arm variants</media:title>
    <media:description type="html">&lt;p&gt;&amp;quot;Outfitted for use all over known space, the materials and patterns of this set are highly customizable.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Still playing with different designs and styles. (Note: The white one's texture is untouched and contains flaws. This has been corrected in the final version.)&lt;br /&gt;
&lt;br /&gt;
Having fun with them so far!&lt;/p&gt;</media:description>
    <media:thumbnail url="http://farm8.staticflickr.com/7053/6967888245_d2eddc710b_s.jpg" height="75" width="75" />
    <media:credit role="photographer">Lucia Cyr</media:credit>
    <media:category scheme="urn:flickr:tags">metal arms space secondlife armor lucia mech losthaven</media:category>
		</item>
		<item>
			<title>Mechanical Arm</title>
			<link>http://www.flickr.com/photos/26199494@N03/6962842059/</link>
			<description>			&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/people/26199494@N03/&quot;&gt;Lucia Cyr&lt;/a&gt; posted a photo:&lt;/p&gt;
	
&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/photos/26199494@N03/6962842059/&quot; title=&quot;Mechanical Arm&quot;&gt;&lt;img src=&quot;http://farm8.staticflickr.com/7052/6962842059_e9999576f8_m.jpg&quot; width=&quot;228&quot; height=&quot;240&quot; alt=&quot;Mechanical Arm&quot; /&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&amp;quot;Servos whined and metal groaned as the child, barely over seven lifted the car with the help of her implants. She smiled, a little mechanical angel... at the terrified but grateful man underneath.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Preview of a current project. I am trying a new technique with this one that should allow me to make several high def variants instead of simple recolors. It's going well so far.&lt;br /&gt;
&lt;br /&gt;
My first color choices are, unsurprisingly... inspired by playing Mass Effect 3 last night. Go figure.&lt;/p&gt;</description>
			<pubDate>Wed, 07 Mar 2012 14:55:16 -0800</pubDate>
			                        <dc:date.Taken>2012-03-07T14:55:16-08:00</dc:date.Taken>
            			<author flickr:profile="http://www.flickr.com/people/26199494@N03/">nobody@flickr.com (Lucia Cyr)</author>
			<guid isPermaLink="false">tag:flickr.com,2004:/photo/6962842059</guid>
                            <media:content url="http://farm8.staticflickr.com/7052/6962842059_e9999576f8_b.jpg" 
                   type="image/jpeg"
                   height="708"
                   width="672"/>
    <media:title>Mechanical Arm</media:title>
    <media:description type="html">&lt;p&gt;&amp;quot;Servos whined and metal groaned as the child, barely over seven lifted the car with the help of her implants. She smiled, a little mechanical angel... at the terrified but grateful man underneath.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Preview of a current project. I am trying a new technique with this one that should allow me to make several high def variants instead of simple recolors. It's going well so far.&lt;br /&gt;
&lt;br /&gt;
My first color choices are, unsurprisingly... inspired by playing Mass Effect 3 last night. Go figure.&lt;/p&gt;</media:description>
    <media:thumbnail url="http://farm8.staticflickr.com/7052/6962842059_e9999576f8_s.jpg" height="75" width="75" />
    <media:credit role="photographer">Lucia Cyr</media:credit>
    <media:category scheme="urn:flickr:tags">red black arm mechanical secondlife armor lucia cybernetics zbrush cyr</media:category>
		</item>
		<item>
			<title>ANU-8</title>
			<link>http://www.flickr.com/photos/26199494@N03/6899750853/</link>
			<description>			&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/people/26199494@N03/&quot;&gt;Lucia Cyr&lt;/a&gt; posted a photo:&lt;/p&gt;
	
&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/photos/26199494@N03/6899750853/&quot; title=&quot;ANU-8&quot;&gt;&lt;img src=&quot;http://farm8.staticflickr.com/7193/6899750853_7980453401_m.jpg&quot; width=&quot;240&quot; height=&quot;141&quot; alt=&quot;ANU-8&quot; /&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Whew! What a nightmarish project! Really glad it's finally out. Was a lot of fun, but was definitely something of a trip! We had an event with a giant maze (seen in the picture) with traps, and puzzles and magical pick axes for destroying walls!&lt;br /&gt;
&lt;br /&gt;
Everyone had a blast, so I am really happy. Even if not a single one sold, haha. C'est la vie.&lt;/p&gt;</description>
			<pubDate>Sat, 18 Feb 2012 17:50:13 -0800</pubDate>
			                        <dc:date.Taken>2012-02-18T17:50:13-08:00</dc:date.Taken>
            			<author flickr:profile="http://www.flickr.com/people/26199494@N03/">nobody@flickr.com (Lucia Cyr)</author>
			<guid isPermaLink="false">tag:flickr.com,2004:/photo/6899750853</guid>
                            <media:content url="http://farm8.staticflickr.com/7193/6899750853_7980453401_b.jpg" 
                   type="image/jpeg"
                   height="602"
                   width="1024"/>
    <media:title>ANU-8</media:title>
    <media:description type="html">&lt;p&gt;Whew! What a nightmarish project! Really glad it's finally out. Was a lot of fun, but was definitely something of a trip! We had an event with a giant maze (seen in the picture) with traps, and puzzles and magical pick axes for destroying walls!&lt;br /&gt;
&lt;br /&gt;
Everyone had a blast, so I am really happy. Even if not a single one sold, haha. C'est la vie.&lt;/p&gt;</media:description>
    <media:thumbnail url="http://farm8.staticflickr.com/7193/6899750853_7980453401_s.jpg" height="75" width="75" />
    <media:credit role="photographer">Lucia Cyr</media:credit>
    <media:category scheme="urn:flickr:tags">failure secondlife lucia anubis cyr losthaven</media:category>
		</item>
		<item>
			<title>PageDemo4</title>
			<link>http://www.flickr.com/photos/26199494@N03/6860709609/</link>
			<description>			&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/people/26199494@N03/&quot;&gt;Lucia Cyr&lt;/a&gt; posted a photo:&lt;/p&gt;
	
&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/photos/26199494@N03/6860709609/&quot; title=&quot;PageDemo4&quot;&gt;&lt;img src=&quot;http://farm8.staticflickr.com/7061/6860709609_21aec6b054_m.jpg&quot; width=&quot;240&quot; height=&quot;134&quot; alt=&quot;PageDemo4&quot; /&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;What's this? A website? What??&lt;br /&gt;
&lt;br /&gt;
Stay tuned.&lt;/p&gt;</description>
			<pubDate>Sat, 11 Feb 2012 21:40:54 -0800</pubDate>
			                        <dc:date.Taken>2012-02-11T21:40:54-08:00</dc:date.Taken>
            			<author flickr:profile="http://www.flickr.com/people/26199494@N03/">nobody@flickr.com (Lucia Cyr)</author>
			<guid isPermaLink="false">tag:flickr.com,2004:/photo/6860709609</guid>
                            <media:content url="http://farm8.staticflickr.com/7061/6860709609_21aec6b054_b.jpg" 
                   type="image/jpeg"
                   height="462"
                   width="828"/>
    <media:title>PageDemo4</media:title>
    <media:description type="html">&lt;p&gt;What's this? A website? What??&lt;br /&gt;
&lt;br /&gt;
Stay tuned.&lt;/p&gt;</media:description>
    <media:thumbnail url="http://farm8.staticflickr.com/7061/6860709609_21aec6b054_s.jpg" height="75" width="75" />
    <media:credit role="photographer">Lucia Cyr</media:credit>
    <media:category scheme="urn:flickr:tags">secondlife website shhhhh losthaven</media:category>
		</item>
		<item>
			<title>Zoneless Knight Pauldron</title>
			<link>http://www.flickr.com/photos/26199494@N03/5954055228/</link>
			<description>			&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/people/26199494@N03/&quot;&gt;Lucia Cyr&lt;/a&gt; posted a photo:&lt;/p&gt;
	
&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/photos/26199494@N03/5954055228/&quot; title=&quot;Zoneless Knight Pauldron&quot;&gt;&lt;img src=&quot;http://farm7.staticflickr.com/6139/5954055228_72fd30fb86_m.jpg&quot; width=&quot;240&quot; height=&quot;229&quot; alt=&quot;Zoneless Knight Pauldron&quot; /&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&amp;quot;It is said that the Zoneless wear the faces of their first kills. Many dismiss this as legend. But there is a grain of truth to be found in every tale.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I liked how this pauldron was coming, so I went ahead and uploaded a preview. I've had blindfolded masks on pauldron designs since I was a kid. &lt;br /&gt;
&lt;br /&gt;
Someone recently told me that there was a design like that in some MMO, WoW I think. This felt a bit crushing and I almost didn't design it this way, but on thought I realized it's not /that/ original a notion. Pauldrons make a good place for faces. Blindfolds are one of the common ways to decorate faces. So.. I decided to anyways. I like the result so far.&lt;/p&gt;</description>
			<pubDate>Tue, 19 Jul 2011 03:12:19 -0700</pubDate>
			                        <dc:date.Taken>2011-07-19T03:12:19-08:00</dc:date.Taken>
            			<author flickr:profile="http://www.flickr.com/people/26199494@N03/">nobody@flickr.com (Lucia Cyr)</author>
			<guid isPermaLink="false">tag:flickr.com,2004:/photo/5954055228</guid>
                            <media:content url="http://farm7.staticflickr.com/6139/5954055228_72fd30fb86_b.jpg" 
                   type="image/jpeg"
                   height="789"
                   width="826"/>
    <media:title>Zoneless Knight Pauldron</media:title>
    <media:description type="html">&lt;p&gt;&amp;quot;It is said that the Zoneless wear the faces of their first kills. Many dismiss this as legend. But there is a grain of truth to be found in every tale.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I liked how this pauldron was coming, so I went ahead and uploaded a preview. I've had blindfolded masks on pauldron designs since I was a kid. &lt;br /&gt;
&lt;br /&gt;
Someone recently told me that there was a design like that in some MMO, WoW I think. This felt a bit crushing and I almost didn't design it this way, but on thought I realized it's not /that/ original a notion. Pauldrons make a good place for faces. Blindfolds are one of the common ways to decorate faces. So.. I decided to anyways. I like the result so far.&lt;/p&gt;</media:description>
    <media:thumbnail url="http://farm7.staticflickr.com/6139/5954055228_72fd30fb86_s.jpg" height="75" width="75" />
    <media:credit role="photographer">Lucia Cyr</media:credit>
    <media:category scheme="urn:flickr:tags">life secondlife armor second knight lucia cyr losthaven zoneless</media:category>
		</item>
		<item>
			<title>Warmaiden1</title>
			<link>http://www.flickr.com/photos/26199494@N03/5605901296/</link>
			<description>			&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/people/26199494@N03/&quot;&gt;Lucia Cyr&lt;/a&gt; posted a photo:&lt;/p&gt;
	
&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/photos/26199494@N03/5605901296/&quot; title=&quot;Warmaiden1&quot;&gt;&lt;img src=&quot;http://farm6.staticflickr.com/5063/5605901296_088e5e4b28_m.jpg&quot; width=&quot;240&quot; height=&quot;143&quot; alt=&quot;Warmaiden1&quot; /&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;While the males of the clan are the brute force, the made hunger of the army. The war-maidens are and edge honed with precision, able to cool the fire in their hearts long enough to take out targets of tactical importance as they weave in and out of the battle lines.&lt;/p&gt;</description>
			<pubDate>Sun, 10 Apr 2011 03:54:18 -0700</pubDate>
			                        <dc:date.Taken>2011-04-10T03:54:18-08:00</dc:date.Taken>
            			<author flickr:profile="http://www.flickr.com/people/26199494@N03/">nobody@flickr.com (Lucia Cyr)</author>
			<guid isPermaLink="false">tag:flickr.com,2004:/photo/5605901296</guid>
                            <media:content url="http://farm6.staticflickr.com/5063/5605901296_088e5e4b28_b.jpg" 
                   type="image/jpeg"
                   height="610"
                   width="1024"/>
    <media:title>Warmaiden1</media:title>
    <media:description type="html">&lt;p&gt;While the males of the clan are the brute force, the made hunger of the army. The war-maidens are and edge honed with precision, able to cool the fire in their hearts long enough to take out targets of tactical importance as they weave in and out of the battle lines.&lt;/p&gt;</media:description>
    <media:thumbnail url="http://farm6.staticflickr.com/5063/5605901296_088e5e4b28_s.jpg" height="75" width="75" />
    <media:credit role="photographer">Lucia Cyr</media:credit>
    <media:category scheme="urn:flickr:tags">secondlife koinup Koinup:Username=luciacyr Koinup:WorkID=352033</media:category>
		</item>
		<item>
			<title>BarBarWIP3</title>
			<link>http://www.flickr.com/photos/26199494@N03/5430429570/</link>
			<description>			&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/people/26199494@N03/&quot;&gt;Lucia Cyr&lt;/a&gt; posted a photo:&lt;/p&gt;
	
&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/photos/26199494@N03/5430429570/&quot; title=&quot;BarBarWIP3&quot;&gt;&lt;img src=&quot;http://farm6.staticflickr.com/5219/5430429570_070105f257_m.jpg&quot; width=&quot;240&quot; height=&quot;196&quot; alt=&quot;BarBarWIP3&quot; /&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&amp;quot;They gird themselves in boiled leathers, trimmed with the sleek fur of slain predators. It was believed that the spirit and ferocity of these beasts would be passed on to them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Came up with a new way to make boiled leather from scratch that is turning out pretty well. This is an unfinished example though.&lt;/p&gt;</description>
			<pubDate>Tue, 08 Feb 2011 22:53:32 -0800</pubDate>
			                        <dc:date.Taken>2011-02-08T22:53:32-08:00</dc:date.Taken>
            			<author flickr:profile="http://www.flickr.com/people/26199494@N03/">nobody@flickr.com (Lucia Cyr)</author>
			<guid isPermaLink="false">tag:flickr.com,2004:/photo/5430429570</guid>
                            <media:content url="http://farm6.staticflickr.com/5219/5430429570_070105f257_b.jpg" 
                   type="image/jpeg"
                   height="675"
                   width="825"/>
    <media:title>BarBarWIP3</media:title>
    <media:description type="html">&lt;p&gt;&amp;quot;They gird themselves in boiled leathers, trimmed with the sleek fur of slain predators. It was believed that the spirit and ferocity of these beasts would be passed on to them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Came up with a new way to make boiled leather from scratch that is turning out pretty well. This is an unfinished example though.&lt;/p&gt;</media:description>
    <media:thumbnail url="http://farm6.staticflickr.com/5219/5430429570_070105f257_s.jpg" height="75" width="75" />
    <media:credit role="photographer">Lucia Cyr</media:credit>
    <media:category scheme="urn:flickr:tags">leather secondlife barbar barbarian luciacyr losthaven</media:category>
		</item>
		<item>
			<title>BarBarWIP2</title>
			<link>http://www.flickr.com/photos/26199494@N03/5424106246/</link>
			<description>			&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/people/26199494@N03/&quot;&gt;Lucia Cyr&lt;/a&gt; posted a photo:&lt;/p&gt;
	
&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/photos/26199494@N03/5424106246/&quot; title=&quot;BarBarWIP2&quot;&gt;&lt;img src=&quot;http://farm6.staticflickr.com/5253/5424106246_25bff75210_m.jpg&quot; width=&quot;240&quot; height=&quot;181&quot; alt=&quot;BarBarWIP2&quot; /&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&amp;quot;They tower over the valley-kin in the lands below their mountains, as were they mountains themselves.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Modeling the under harness for the set. Again as before, all the blue elements (And the red, scabby head in this case) will be removed, leaving the alpha of the harness behind.&lt;/p&gt;</description>
			<pubDate>Sun, 06 Feb 2011 20:10:48 -0800</pubDate>
			                        <dc:date.Taken>2011-02-06T20:10:48-08:00</dc:date.Taken>
            			<author flickr:profile="http://www.flickr.com/people/26199494@N03/">nobody@flickr.com (Lucia Cyr)</author>
			<guid isPermaLink="false">tag:flickr.com,2004:/photo/5424106246</guid>
                            <media:content url="http://farm6.staticflickr.com/5253/5424106246_25bff75210_b.jpg" 
                   type="image/jpeg"
                   height="750"
                   width="996"/>
    <media:title>BarBarWIP2</media:title>
    <media:description type="html">&lt;p&gt;&amp;quot;They tower over the valley-kin in the lands below their mountains, as were they mountains themselves.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Modeling the under harness for the set. Again as before, all the blue elements (And the red, scabby head in this case) will be removed, leaving the alpha of the harness behind.&lt;/p&gt;</media:description>
    <media:thumbnail url="http://farm6.staticflickr.com/5253/5424106246_25bff75210_s.jpg" height="75" width="75" />
    <media:credit role="photographer">Lucia Cyr</media:credit>
    <media:category scheme="urn:flickr:tags">leather wip secondlife harness zbrush barbaria luciacyr losthave</media:category>
		</item>
		<item>
			<title>BarBarWIP1</title>
			<link>http://www.flickr.com/photos/26199494@N03/5406390225/</link>
			<description>			&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/people/26199494@N03/&quot;&gt;Lucia Cyr&lt;/a&gt; posted a photo:&lt;/p&gt;
	
&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/photos/26199494@N03/5406390225/&quot; title=&quot;BarBarWIP1&quot;&gt;&lt;img src=&quot;http://farm6.staticflickr.com/5060/5406390225_b3fbf5b797_m.jpg&quot; width=&quot;174&quot; height=&quot;240&quot; alt=&quot;BarBarWIP1&quot; /&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&amp;quot;Thunderous, their feet as they charged across the ground. Wild men of the north. Barbarians. The trained soldiers scattered before their wrath, and this alone saved their lives.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Test sketch for the barbarian project.&lt;/p&gt;</description>
			<pubDate>Mon, 31 Jan 2011 21:47:48 -0800</pubDate>
			                        <dc:date.Taken>2011-01-31T21:47:48-08:00</dc:date.Taken>
            			<author flickr:profile="http://www.flickr.com/people/26199494@N03/">nobody@flickr.com (Lucia Cyr)</author>
			<guid isPermaLink="false">tag:flickr.com,2004:/photo/5406390225</guid>
                            <media:content url="http://farm6.staticflickr.com/5060/5406390225_b3fbf5b797_b.jpg" 
                   type="image/jpeg"
                   height="866"
                   width="628"/>
    <media:title>BarBarWIP1</media:title>
    <media:description type="html">&lt;p&gt;&amp;quot;Thunderous, their feet as they charged across the ground. Wild men of the north. Barbarians. The trained soldiers scattered before their wrath, and this alone saved their lives.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Test sketch for the barbarian project.&lt;/p&gt;</media:description>
    <media:thumbnail url="http://farm6.staticflickr.com/5060/5406390225_b3fbf5b797_s.jpg" height="75" width="75" />
    <media:credit role="photographer">Lucia Cyr</media:credit>
    <media:category scheme="urn:flickr:tags">leather fur sketch secondlife armor concept barbarian northmen luciacyr losthaven</media:category>
		</item>
		<item>
			<title>The Man with the Hat</title>
			<link>http://www.flickr.com/photos/26199494@N03/5399172821/</link>
			<description>			&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/people/26199494@N03/&quot;&gt;Lucia Cyr&lt;/a&gt; posted a photo:&lt;/p&gt;
	
&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/photos/26199494@N03/5399172821/&quot; title=&quot;The Man with the Hat&quot;&gt;&lt;img src=&quot;http://farm6.staticflickr.com/5137/5399172821_0c89111c98_m.jpg&quot; width=&quot;169&quot; height=&quot;240&quot; alt=&quot;The Man with the Hat&quot; /&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&amp;quot;She heard the clicking of his boots echo off the cobblestone streets as he approached. Petrified into solidity in abject terror.. some distant part of her desperately prayed that if she just remained still he would not see her. &lt;br /&gt;
&lt;br /&gt;
A jaunty tune, whistled, sounded from behind her as the daunting footsteps stopped. &lt;br /&gt;
&lt;br /&gt;
She screamed.....&lt;br /&gt;
&lt;br /&gt;
No one heard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A promo picture for the new tophat set I am putting out today.&lt;/p&gt;</description>
			<pubDate>Sat, 29 Jan 2011 17:21:38 -0800</pubDate>
			                        <dc:date.Taken>2011-01-29T17:21:38-08:00</dc:date.Taken>
            			<author flickr:profile="http://www.flickr.com/people/26199494@N03/">nobody@flickr.com (Lucia Cyr)</author>
			<guid isPermaLink="false">tag:flickr.com,2004:/photo/5399172821</guid>
                            <media:content url="http://farm6.staticflickr.com/5137/5399172821_0c89111c98_b.jpg" 
                   type="image/jpeg"
                   height="1024"
                   width="719"/>
    <media:title>The Man with the Hat</media:title>
    <media:description type="html">&lt;p&gt;&amp;quot;She heard the clicking of his boots echo off the cobblestone streets as he approached. Petrified into solidity in abject terror.. some distant part of her desperately prayed that if she just remained still he would not see her. &lt;br /&gt;
&lt;br /&gt;
A jaunty tune, whistled, sounded from behind her as the daunting footsteps stopped. &lt;br /&gt;
&lt;br /&gt;
She screamed.....&lt;br /&gt;
&lt;br /&gt;
No one heard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A promo picture for the new tophat set I am putting out today.&lt;/p&gt;</media:description>
    <media:thumbnail url="http://farm6.staticflickr.com/5137/5399172821_0c89111c98_s.jpg" height="75" width="75" />
    <media:credit role="photographer">Lucia Cyr</media:credit>
    <media:category scheme="urn:flickr:tags">london jack trench secondlife tophat ripper roleplay luciacyr losthaven jimmmcardle</media:category>
		</item>
		<item>
			<title>SteampunkeryHat</title>
			<link>http://www.flickr.com/photos/26199494@N03/5397205623/</link>
			<description>			&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/people/26199494@N03/&quot;&gt;Lucia Cyr&lt;/a&gt; posted a photo:&lt;/p&gt;
	
&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/photos/26199494@N03/5397205623/&quot; title=&quot;SteampunkeryHat&quot;&gt;&lt;img src=&quot;http://farm6.staticflickr.com/5253/5397205623_8b81b6c059_m.jpg&quot; width=&quot;240&quot; height=&quot;175&quot; alt=&quot;SteampunkeryHat&quot; /&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&amp;quot;So you've got... gears in your hat?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Why yes sir, that is correct!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;So... what.. do they do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I have no earthly idea.....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I have a feeling SL is going to kill this, since it is only one prim. (Went a bit overboard, I know better.) I also think that I am uncertain Steampunk will ever stop being utterly ridiculous to me. (No offense, Steampunk fans.)&lt;/p&gt;</description>
			<pubDate>Sat, 29 Jan 2011 02:01:13 -0800</pubDate>
			                        <dc:date.Taken>2011-01-29T02:01:13-08:00</dc:date.Taken>
            			<author flickr:profile="http://www.flickr.com/people/26199494@N03/">nobody@flickr.com (Lucia Cyr)</author>
			<guid isPermaLink="false">tag:flickr.com,2004:/photo/5397205623</guid>
                            <media:content url="http://farm6.staticflickr.com/5253/5397205623_8b81b6c059_b.jpg" 
                   type="image/jpeg"
                   height="684"
                   width="939"/>
    <media:title>SteampunkeryHat</media:title>
    <media:description type="html">&lt;p&gt;&amp;quot;So you've got... gears in your hat?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Why yes sir, that is correct!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;So... what.. do they do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I have no earthly idea.....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I have a feeling SL is going to kill this, since it is only one prim. (Went a bit overboard, I know better.) I also think that I am uncertain Steampunk will ever stop being utterly ridiculous to me. (No offense, Steampunk fans.)&lt;/p&gt;</media:description>
    <media:thumbnail url="http://farm6.staticflickr.com/5253/5397205623_8b81b6c059_s.jpg" height="75" width="75" />
    <media:credit role="photographer">Lucia Cyr</media:credit>
    <media:category scheme="urn:flickr:tags">hat leather goggles secondlife brass steampunk luciacyr losthaven</media:category>
		</item>
		<item>
			<title>Stillborn</title>
			<link>http://www.flickr.com/photos/26199494@N03/5343094672/</link>
			<description>			&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/people/26199494@N03/&quot;&gt;Lucia Cyr&lt;/a&gt; posted a photo:&lt;/p&gt;
	
&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/photos/26199494@N03/5343094672/&quot; title=&quot;Stillborn&quot;&gt;&lt;img src=&quot;http://farm6.staticflickr.com/5170/5343094672_877535c9ef_m.jpg&quot; width=&quot;240&quot; height=&quot;143&quot; alt=&quot;Stillborn&quot; /&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&amp;quot;The figure bobbed gently in the embryonic fluid like a fisherman's cork on a still day. Behind slowly moving tendrils of sable bangs, eyes that had never seen the world beyond their lids rolled back and forth in endless, tumultuous dream.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A quick stop in Innsmouth provided the backdrop for some interesting imagery. Amazing place to drop by sometime.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://slurl.com/secondlife/Innsmouth/228/33/41&quot; rel=&quot;nofollow&quot;&gt;slurl.com/secondlife/Innsmouth/228/33/41&lt;/a&gt;&lt;/p&gt;</description>
			<pubDate>Mon, 10 Jan 2011 06:32:58 -0800</pubDate>
			                        <dc:date.Taken>2011-01-10T06:32:58-08:00</dc:date.Taken>
            			<author flickr:profile="http://www.flickr.com/people/26199494@N03/">nobody@flickr.com (Lucia Cyr)</author>
			<guid isPermaLink="false">tag:flickr.com,2004:/photo/5343094672</guid>
                            <media:content url="http://farm6.staticflickr.com/5170/5343094672_877535c9ef_b.jpg" 
                   type="image/jpeg"
                   height="610"
                   width="1024"/>
    <media:title>Stillborn</media:title>
    <media:description type="html">&lt;p&gt;&amp;quot;The figure bobbed gently in the embryonic fluid like a fisherman's cork on a still day. Behind slowly moving tendrils of sable bangs, eyes that had never seen the world beyond their lids rolled back and forth in endless, tumultuous dream.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A quick stop in Innsmouth provided the backdrop for some interesting imagery. Amazing place to drop by sometime.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://slurl.com/secondlife/Innsmouth/228/33/41&quot; rel=&quot;nofollow&quot;&gt;slurl.com/secondlife/Innsmouth/228/33/41&lt;/a&gt;&lt;/p&gt;</media:description>
    <media:thumbnail url="http://farm6.staticflickr.com/5170/5343094672_877535c9ef_s.jpg" height="75" width="75" />
    <media:credit role="photographer">Lucia Cyr</media:credit>
    <media:category scheme="urn:flickr:tags">green secondlife lovecraft cthulu testube innsmouth luciacyr hanatimtam</media:category>
		</item>
		<item>
			<title>Sorceress Workflow: Note</title>
			<link>http://www.flickr.com/photos/26199494@N03/5332643555/</link>
			<description>			&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/people/26199494@N03/&quot;&gt;Lucia Cyr&lt;/a&gt; posted a photo:&lt;/p&gt;
	
&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/photos/26199494@N03/5332643555/&quot; title=&quot;Sorceress Workflow: Note&quot;&gt;&lt;img src=&quot;http://farm6.staticflickr.com/5247/5332643555_b3a629f131_m.jpg&quot; width=&quot;215&quot; height=&quot;240&quot; alt=&quot;Sorceress Workflow: Note&quot; /&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&amp;quot;Intrigue, their gain, madness, their handiwork.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Notation: I realized I hadn't actually posted any images of an object completely before I started the process that kills detail, and I like how this part is coming along- so I am posting it up! While the texture process in Zbrush doesn't remove /that/ much detail. It does kill a lot of the sharpness and clarity afforded by the realtime light and shadow rendering.&lt;/p&gt;</description>
			<pubDate>Fri, 07 Jan 2011 06:33:27 -0800</pubDate>
			                        <dc:date.Taken>2011-01-07T06:33:27-08:00</dc:date.Taken>
            			<author flickr:profile="http://www.flickr.com/people/26199494@N03/">nobody@flickr.com (Lucia Cyr)</author>
			<guid isPermaLink="false">tag:flickr.com,2004:/photo/5332643555</guid>
                            <media:content url="http://farm6.staticflickr.com/5247/5332643555_b3a629f131_b.jpg" 
                   type="image/jpeg"
                   height="673"
                   width="602"/>
    <media:title>Sorceress Workflow: Note</media:title>
    <media:description type="html">&lt;p&gt;&amp;quot;Intrigue, their gain, madness, their handiwork.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Notation: I realized I hadn't actually posted any images of an object completely before I started the process that kills detail, and I like how this part is coming along- so I am posting it up! While the texture process in Zbrush doesn't remove /that/ much detail. It does kill a lot of the sharpness and clarity afforded by the realtime light and shadow rendering.&lt;/p&gt;</media:description>
    <media:thumbnail url="http://farm6.staticflickr.com/5247/5332643555_b3a629f131_s.jpg" height="75" width="75" />
    <media:credit role="photographer">Lucia Cyr</media:credit>
    <media:category scheme="urn:flickr:tags">model secondlife armor sorceress zbrush luciacyr losthaven</media:category>
		</item>
		<item>
			<title>Sorceress Workflow: Step 5</title>
			<link>http://www.flickr.com/photos/26199494@N03/5329717759/</link>
			<description>			&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/people/26199494@N03/&quot;&gt;Lucia Cyr&lt;/a&gt; posted a photo:&lt;/p&gt;
	
&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/photos/26199494@N03/5329717759/&quot; title=&quot;Sorceress Workflow: Step 5&quot;&gt;&lt;img src=&quot;http://farm6.staticflickr.com/5041/5329717759_3425768f6b_m.jpg&quot; width=&quot;240&quot; height=&quot;147&quot; alt=&quot;Sorceress Workflow: Step 5&quot; /&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&amp;quot;They gird themselves in cloth and metal of strange make, of unknown materials imbued with curious properties. For these trinkets alone, the desperate or greedy have lost their lives.&lt;br /&gt;
&lt;br /&gt;
Work in progress part five! An example of conversion. I model in all of the detail I can at the highest resolution I can, and when the texture is &amp;quot;baked&amp;quot;, much of that detail is saved, and can be transfered to the low resolution model. The model on the left is the high poly zbrush model. With over a million vertices, or points, no game in it's right mind, much less SL, would include such a bracelet. However, those details can be dropped down to the much more agreeable thousand... ready to be dropped into second life as you see it onscreen.&lt;br /&gt;
&lt;br /&gt;
(Though, regretfully, some detail is still lost, due to how Second Life compresses it's textures. But it's very close!)&lt;/p&gt;</description>
			<pubDate>Thu, 06 Jan 2011 06:19:43 -0800</pubDate>
			                        <dc:date.Taken>2011-01-06T06:19:43-08:00</dc:date.Taken>
            			<author flickr:profile="http://www.flickr.com/people/26199494@N03/">nobody@flickr.com (Lucia Cyr)</author>
			<guid isPermaLink="false">tag:flickr.com,2004:/photo/5329717759</guid>
                            <media:content url="http://farm6.staticflickr.com/5041/5329717759_3425768f6b_b.jpg" 
                   type="image/jpeg"
                   height="627"
                   width="1024"/>
    <media:title>Sorceress Workflow: Step 5</media:title>
    <media:description type="html">&lt;p&gt;&amp;quot;They gird themselves in cloth and metal of strange make, of unknown materials imbued with curious properties. For these trinkets alone, the desperate or greedy have lost their lives.&lt;br /&gt;
&lt;br /&gt;
Work in progress part five! An example of conversion. I model in all of the detail I can at the highest resolution I can, and when the texture is &amp;quot;baked&amp;quot;, much of that detail is saved, and can be transfered to the low resolution model. The model on the left is the high poly zbrush model. With over a million vertices, or points, no game in it's right mind, much less SL, would include such a bracelet. However, those details can be dropped down to the much more agreeable thousand... ready to be dropped into second life as you see it onscreen.&lt;br /&gt;
&lt;br /&gt;
(Though, regretfully, some detail is still lost, due to how Second Life compresses it's textures. But it's very close!)&lt;/p&gt;</media:description>
    <media:thumbnail url="http://farm6.staticflickr.com/5041/5329717759_3425768f6b_s.jpg" height="75" width="75" />
    <media:credit role="photographer">Lucia Cyr</media:credit>
    <media:category scheme="urn:flickr:tags">model secondlife sorceress zbrush bracer luciacyr losthaven</media:category>
		</item>
		<item>
			<title>Sorceress Workflow: Step 4</title>
			<link>http://www.flickr.com/photos/26199494@N03/5329365881/</link>
			<description>			&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/people/26199494@N03/&quot;&gt;Lucia Cyr&lt;/a&gt; posted a photo:&lt;/p&gt;
	
&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/photos/26199494@N03/5329365881/&quot; title=&quot;Sorceress Workflow: Step 4&quot;&gt;&lt;img src=&quot;http://farm6.staticflickr.com/5161/5329365881_3f67982703_m.jpg&quot; width=&quot;240&quot; height=&quot;87&quot; alt=&quot;Sorceress Workflow: Step 4&quot; /&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&amp;quot;Dangerous are those who deal with these woman. For although they possess among them scholars and wisefolk without peer, any favor or request comes hand in hand with an inescapable and dangerously vague contract that has been the doom of many a fool.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Work in Progress Slide 4!: Next I start on the prims, sculpting the simple low poly prims (far left). After exporting that to SL to make sure it looks right, I up the polycount considerably and add in some high details. (Middle) Lastly, I add color, shading, texturing, shadows and highlights with a combination of texture baking, pixil painting, and hand drawn elements. I will usually pull the texture made from this into photoshop for further edits before shipping it to SL!&lt;/p&gt;</description>
			<pubDate>Thu, 06 Jan 2011 02:57:01 -0800</pubDate>
			                        <dc:date.Taken>2011-01-06T02:57:01-08:00</dc:date.Taken>
            			<author flickr:profile="http://www.flickr.com/people/26199494@N03/">nobody@flickr.com (Lucia Cyr)</author>
			<guid isPermaLink="false">tag:flickr.com,2004:/photo/5329365881</guid>
                            <media:content url="http://farm6.staticflickr.com/5161/5329365881_3f67982703_b.jpg" 
                   type="image/jpeg"
                   height="373"
                   width="1024"/>
    <media:title>Sorceress Workflow: Step 4</media:title>
    <media:description type="html">&lt;p&gt;&amp;quot;Dangerous are those who deal with these woman. For although they possess among them scholars and wisefolk without peer, any favor or request comes hand in hand with an inescapable and dangerously vague contract that has been the doom of many a fool.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Work in Progress Slide 4!: Next I start on the prims, sculpting the simple low poly prims (far left). After exporting that to SL to make sure it looks right, I up the polycount considerably and add in some high details. (Middle) Lastly, I add color, shading, texturing, shadows and highlights with a combination of texture baking, pixil painting, and hand drawn elements. I will usually pull the texture made from this into photoshop for further edits before shipping it to SL!&lt;/p&gt;</media:description>
    <media:thumbnail url="http://farm6.staticflickr.com/5161/5329365881_3f67982703_s.jpg" height="75" width="75" />
    <media:credit role="photographer">Lucia Cyr</media:credit>
    <media:category scheme="urn:flickr:tags">game photoshop model secondlife armor sorceress zbrush luciacyr losthaven</media:category>
		</item>
		<item>
			<title>Sorceress Workflow: Step 3</title>
			<link>http://www.flickr.com/photos/26199494@N03/5325889048/</link>
			<description>			&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/people/26199494@N03/&quot;&gt;Lucia Cyr&lt;/a&gt; posted a photo:&lt;/p&gt;
	
&lt;p&gt;&lt;a href=&quot;http://www.flickr.com/photos/26199494@N03/5325889048/&quot; title=&quot;Sorceress Workflow: Step 3&quot;&gt;&lt;img src=&quot;http://farm6.staticflickr.com/5206/5325889048_aa407e412a_m.jpg&quot; width=&quot;240&quot; height=&quot;224&quot; alt=&quot;Sorceress Workflow: Step 3&quot; /&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&amp;quot;They come from all walks of life, these sorcerous souls. Without fail, each is born into an inescapable destiny that guides them from then on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Part three of the work in progress, here I've taken the textures made from the Zbrush model and imported them into SL after a few photoshop touch-ups. While not 100% complete, this is very near the final version of the under-suit for the SL model, as seen in the sketch a few pictures back.&lt;/p&gt;</description>
			<pubDate>Tue, 04 Jan 2011 18:38:34 -0800</pubDate>
			                        <dc:date.Taken>2011-01-04T18:38:34-08:00</dc:date.Taken>
            			<author flickr:profile="http://www.flickr.com/people/26199494@N03/">nobody@flickr.com (Lucia Cyr)</author>
			<guid isPermaLink="false">tag:flickr.com,2004:/photo/5325889048</guid>
                            <media:content url="http://farm6.staticflickr.com/5206/5325889048_aa407e412a_b.jpg" 
                   type="image/jpeg"
                   height="954"
                   width="1024"/>
    <media:title>Sorceress Workflow: Step 3</media:title>
    <media:description type="html">&lt;p&gt;&amp;quot;They come from all walks of life, these sorcerous souls. Without fail, each is born into an inescapable destiny that guides them from then on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Part three of the work in progress, here I've taken the textures made from the Zbrush model and imported them into SL after a few photoshop touch-ups. While not 100% complete, this is very near the final version of the under-suit for the SL model, as seen in the sketch a few pictures back.&lt;/p&gt;</media:description>
    <media:thumbnail url="http://farm6.staticflickr.com/5206/5325889048_aa407e412a_s.jpg" height="75" width="75" />
    <media:credit role="photographer">Lucia Cyr</media:credit>
    <media:category scheme="urn:flickr:tags">building texture 3d model render secondlife editing sorceress zbrush luciacyr losthaven</media:category>
		</item>

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